Customer case · Stadium and professional sport

Live scoring at MHSC,
run from the control room

Montpellier Hérault Sport Club runs its matchday screens and animations from its own control room: live score, team line-ups, clips fired on the big moments. Live since April 2026, and tested in earnest on the very first fixture.

Montpellier Hérault Sport Club crest
Professional football club · Montpellier

The case in brief

Live has no second take

On a matchday evening the control room does not get a second take. A goal, a booking, a substitution: the information has to reach the giant screen and the video feed as it happens, not three passages of play later.

That is what MHSC runs from its own audiovisual control room with EMITY’s live scoring software, live since April 2026 as part of the club’s wider refresh of its broadcast tools: score on screen, line-ups played out, clips fired on the big moments.

April 2026

went live

1

control room fitted out

6

features built for live

1

point of contact for the club

Who the client is

The professional football club of Montpellier

Montpellier Hérault Sport Club is the professional football club of Montpellier, in southern France, playing at the Stade de la Mosson in the La Paillade district.

Reference points recorded on 14 August 2026 from the club’s encyclopaedia entry: the club traces its history to Stade olympique montpelliérain, founded in 1919; the present entity was created in 1974 as Montpellier la Paillade Sport Club Littoral and took the name Montpellier Hérault Sport Club in 1989. The Nicollin group is its shareholder and Laurent Nicollin its chairman. The club plays in Ligue 2 in the 2026-2027 season.

Those are the club’s own reference points, as at the date shown. What EMITY fitted out is what this page describes: the control room and matchday screens, since April 2026.

  • A ground, an audiovisual control room and a giant screen
  • Home fixtures right through the season
  • A video feed to dress in real time
  • Team line-ups to play out before every match
  • Several competitions within one season

Where it starts

Three constraints specific to matchday screens

Before any talk of features, here is what a matchday evening asks of a control room.

The second counts, and never comes back

A goal goes up when it is scored, not at half-time. An animation lands on the big moment, or it serves no purpose at all. That is what sets matchday screens apart from every other use of a display.

A control room is not a design studio

On a matchday evening the operator’s hands are full and their attention is on the pitch. Whatever can be prepared is prepared beforehand; whatever is left live has to sit on one key.

One season, several competitions

League, cup, pre-season friendlies, youth sides: teams, crests and display rules all change. Setting everything up again for each fixture simply does not hold.

What they use

Six features built around the demands of live

This is the scope installed in the control room: nothing that does not earn its place on a matchday.

Live keying

Stills, video and animations keyed onto the feed in real time, with no break in transmission.

Vision mixers

The software works with the professional vision mixers in the control room, at the standard a broadcast feed expects.

Colour management

Fine control of colour, so the graphics stay true to the club’s palette from one screen to the next.

Driven from a control surface

The frequent actions sit on physical keys: someone picks it up in a single session, even when the crew changes.

Teams and competitions

Line-ups, player introductions and competition data are prepared cold, then triggered live.

Multi-sport

Other disciplines and other competitions are covered, from a grassroots club to a professional set-up.

Around the ground

Three screens, three jobs during the fixture

Three staged scenes: the setting illustrates the use, it is not the Stade de la Mosson.

Supporters in a packed stand watching a giant screen showing the score and added time

In the stand: what the whole ground is waiting for

The score, the clock, added time. This is the screen a ground looks to by reflex the moment anything happens.

Giant screen

Wall-mounted screen on a stadium concourse showing kick-off and gate opening times

On the concourse: the practical information

Kick-off, gate opening times, club messages. The same platform feeds the screens supporters walk past on their way in.

Concourse screen

Lit LED perimeter board running along the touchline of a football pitch at night

Pitchside: the LED perimeter board

The same control feeds the LED boards along the touchline: animations, club messages, partner slots.

LED perimeter

The tool

The screen a match is run from

Everything the operator needs sits on one screen, and that is deliberate: on a matchday evening, hunting through tabs is how a goal goes up late.

The score and the clock hold the centre. The two line-ups sit either side, ready to be played out. Along the bottom runs a preview of what is currently on the giant screen — so what the ground sees is never a guess.

Around that view, a control surface carries the frequent actions on physical keys: add a goal, start and stop the clock, fire a clip. The preparation happens cold, hours before kick-off; what is left live is a single press.

  • Score and clock at the centre of the view
  • Both line-ups either side, prepared in advance
  • A preview of what is live on the giant screen
  • Physical keys for the actions that recur
  • One session is enough to hand it over to a new crew

Installed · April 2026

Tested in earnest on the first fixture

Installed in April 2026, the setup gives the club dependable control of its live screens: the score, the line-ups and the clips fired during the big moments of a fixture.

The first outing under real conditions was at the Stade de la Mosson against Grenoble. The video below is the record of it — an actual match, not a reconstruction.

The first outing in earnest, at the Stade de la Mosson against Grenoble (GF38).

Why this case matters to us

Live scoring, our real-time test bench

On a customer case the reader expects the client’s words. These are ours: they say what this project asked of our teams.

“Live scoring is something of a performance laboratory for us — our own Formula One. Real-time precision, faultless reliability, messages on screen the instant they matter: every detail counts.”

Gédéon RUAS
CEO, EMITY
EMITY’s words, not the club’s. Translated from the original French.

Close to home

A Montpellier software company, the Montpellier club

  • A software company based in Montpellier, registered in the Hérault
  • A team you can reach while a fixture is being prepared
  • Feedback from the ground that finds its way into the software
  • One point of contact, from go-live to the following season

What this means for you

What this case says to clubs and sports venues

Ground, sports hall, leisure centre, training complex: the same question comes up the moment a result has to appear live in front of an audience. The size of the control room changes; the logic does not.

Across the whole estate, EMITY today connects more than 7,000 screens for more than 1,000 customer accounts in over 20 countries, supported by more than 130 certified reseller partners.

The live scoring software

The features, the screens and the sports covered, in detail: the live scoring page. That is where this case leads.

Sports and fitness

Live scoring put back among the other screens a sports venue runs: the sports and fitness sector page.

Screens, the platform, the other cases

What displays and what drives it: the screens and E-MANAGER, the digital signage platform. And the other customer cases, as the original page did.

Frequently asked questions

Stadium live scoring, in practice

The score, the clock and match events are entered in a single supervision view and go straight out to the giant screen. The operator stays on that one view: add a goal, fire an animation, run a team line-up. That is what the live scoring software does, and its own page covers it in detail.

Yes, and it is the most demanding use of all. Stills, video and animations are keyed onto the feed in real time, which means working with the vision mixers in the control room and keeping tight control of colour so the graphics stay true to the club’s palette. That is exactly the scope installed at MHSC.

One person is enough, and that is the point of driving it from a control surface: the frequent actions sit on physical keys rather than behind a menu. Someone picks it up in a single session, which matters when the matchday crew changes from one fixture to the next.

Yes. Team handling, periods and display rules adapt to other disciplines and other competitions, from a grassroots club to a professional set-up. Our sports and fitness sector page puts live scoring back among the other screens a venue runs.

Line-ups are prepared before the fixture and played out when needed: starting eleven, substitutions, changes. The typing is done cold, and the live job is reduced to triggering — which is what makes it workable on a matchday evening.

Yes. The same software serves a professional ground and a county-level club; what changes is the number of screens and the size of the control room. EMITY accounts run from 1 to 1,000 screens, and a first scope can be nothing more than a scoreboard and one animation screen.

Let’s talk about your matchday evenings

A giant screen, a control room, an LED board? A demonstration runs remotely, walking through one of your own fixtures, and half an hour is enough to see what gets prepared beforehand and what gets fired live.